Welcome to the community, projects, and shark tank event!
Updates from the community are encouraged! Volunteer for events at the TVGS and around the area to be a part of making them a reality for everyone. If you want to be in the know, and get involved, then this is the meeting to attend!
If you have a project that you need help with, this is also the time to request any assistance from the community! The TVGS has a goal to help create local games, and there are multiple projects ongoing. Use your skills and help make games!
Last month, we held our 6th “shark tank” session, where anyone with a game idea was invited to present a five minute pitch. The pitches were then voted on by attendees, and a team of TVGS volunteers have been working together over the intervening month to develop the concept that received the most votes into a working prototype.
Now that a full month has elapsed, the progress that was made on the winning project will be presented. The team will share their results at this meeting, and provide time for feedback and questions.
Participants at this event will again have a chance to pitch a game idea, all for an opportunity to lead a group of TVGS volunteers in a team effort to develop that idea into a functional prototype over the month ahead.
We do need to limit the total number of pitches for scheduling purposes. Therefore, if you wish to participate in the event, we ask that you please RSVP in advance using the registration form: http://goo.gl/forms/bffPovTE9jG58XLh2
Also, you can RSVP on Facebook or at Meetup:
If you enjoy discussing games, come to the Tech Valley Game Space for Game Club!
This month, we will be trying something a bit different: instead of talking about one longer game, our host (Jamey) has selected a medley of short games for participants to play and discuss. The average playing time of each game is about 5-10 minutes, and you can easily complete all of them in well under two hours.
We will meet in the boardroom to begin the discussion at 7pm, and plan to stay for a few hours. Although the selections are meant to be played before the time of the meeting, participants are still welcome to join in the discussion even if they have only been able to play a portion of the games listed here.
Here is a list of the short games we will be discussing:
“The Marriage” by Rod Humble
(Bonus) “The Divorce” by Petri Purho
“Lim” by Merritt Kopas
“Gravitation” & “Passage” by Jason Rohrer
(Bonus) “Passage in 10 seconds” by Marcus Richert (a.k.a. raitendo)
“Dys4ia” by Anna Anthropy (a.k.a. Auntie Pixelante)
“how do you Do it?” & “A Pretty Ornament I Made” by Nina Freeman
“I Wish I Were the Moon” & “Today I Die” by Daniel Benmergui
“To my first born son” by Stephen Lavelle (a.k.a. increpare)
“Crystal Warrior Ke$ha” by porpentine
“Parable of the Polygons” by Vi Hart & Nicky Case
If you plan to attend, please RSVP on Facebook and Meetup.
Our monthly Troy Night Out with The Arts Center continues with an exhibition of locally created games. Macs and PCs will be provided on a first-come, first-serve basis.
The showcase is free and open to everyone, and we welcome you to show off games that are in any state of completion. So bring along your project for some playtesting and feedback, or just stop by and join in the fun!
If you have any questions about the showcase, feel free to send a message to email@example.com.
For your convenience, we’ve created a reminder at Facebook event and Meetup below:
The time has come…to make games for the 36th tri-annual online game jam, Ludum Dare!
No experience in making games necessary! This is just a fun challenge for all of us, and often serves as an educational moment to learn how to work with deadlines. We will be going through game idea brainstorming and team building exercises to help you jump start your way to making games!
Join in as you make a game in 72 hours with a team, or if you want to go hard-mode, 48 hours solo! Meet up with other rapid game developers! Eat a lot of junk food! And most important of all, have fun!
Just sign up on Facebook events or the Meetup page to join in.
P.S. For parking, the Uncle Sams parking garage — which is only one block away from our office — is free during weekends and after 6:00 PM on the weekdays. We highly recommend parking there.
TVGS Volunteer Coordinator Sign Up
TVGS is looking for volunteers to fill six key Coordinator roles! Please consult this info document for details about each role: Coordinator Info
The volunteer sign up document will remain open until Tuesday, August 30th. If you volunteer, you will be expected to attend this Coordinator selection meeting on Wednesday, August 31st. The group of Coordinators will be chosen at this meeting, and will serve a term of 3 months.
Volunteer here: Sign Up
After the election, there will be board games, so bring your own, or play what’s available!
RSVP at the Facebook Event or at Meetup:
In this class Klil H. Neori will demonstrate some applications of concepts from physics to designing responsive and credible games.
The class will have two main parts:
- Basic physics in the Unity Engine: movement, collision, forces and friction.
Using physics to control your game, featuring three main examples: platforming, space exploration, and drag-and-drop.
Klil H. Neori graduated from UAlbany with a PhD in physics in 2015, after which he transitioned into video game design. He is currently a software developer at FlyInside FSX – FlyInside Inc., a VR flight simulator startup, and Outreach Coordinator for TVGS. His main independent creation is Plane Defensive, a puzzle/strategy/action prototype available on itch.io.
As usual, please RSVP in the Facebook event or Meetup below:
Let’s get together for a fun social night! We’ll talk about games, development, and other topics. The main game will be Nidhogg!
Nidhogg is the epic award-winning fencing tug-of-war, full of graceful acrobatics and clumsy stabs. IRL yelling and excitement may occur, in this ultimate two-player showdown of fast-paced fencing and melee attacks.
Got a new project to show off? Bring it in, and let’s play it! Want to talk about your current favorite game? Let’s discuss it! Want to bring your own VR? Everyone and every gaming news item, project, idea, and gadget are welcome!
As usual, please RSVP in the Facebook or Meetup events.
As part of the regular schedule, we’ll be re-posting descriptions for the Albany IGDA talks that occur at TVGS on the first Wednesday of every month.
This month’s speaker is Jason Harlow, and their talk is entitled Postmortem: Get your fists up for Rumblecade’s Rockabilly Beatdown!
The talk will begin at 7 PM, but feel free to arrive around 6 and stay until 9 if you’d like to mingle before and after.
Jason Harlow presents Rockabilly Beatdown – an “endless puncher” by Rumblecade. Rumblecade was founded by artists who love games as much as they love art. In this postmortem Jason will discuss what it’s like for a small team to go it alone and create a business, a brand, and their first game.
About the Speaker
As a Senior and Lead Artist across dozens of titles over the last 15 years, Jason plies his artistic and technical skills across multiple industry disciplines. From the single pixel level to complex models and rigs, any encountered complexity is just a new opportunity to learn. World-traveled, teacher, and ardent troubleshooter, Jason wholeheartedly embraces all that games and art have to offer.
Learn more about Rumblecade at:
As usual, please RSVP in the Facebook or Meetup.