The New York State Game Dev Challenge Submission is now open! (April 3rd – 24th)

Great news, everyone! The New York State Game Dev Challenge submission is now open! What’s the NYS Game Dev Challenge, you ask? From the official site:

The NYS Game Dev Challenge is a statewide competition for both students and indie developers that aims to help bring their game ideas to production. Entrants can register as either a student or indie developer (solo or team), with the latter category being open to any interested developer in NYS. Winners will be awarded cash/funding for their game (drawn from a pool of $25,000 for each category), inclusion in our (or partner’s) on-site incubator, and access to our mentor network. Entrants will be judged on their game idea pitch, game prototype, business plan, mentorship plan, and development timeline.

Ready to submit your entry? Just click this link to start your submission. Don’t forget to check the rules here to make sure what you need to submit. Remember, submission ends on Monday April 24th, at midnight EST. Good luck!

TVGS Mentorship Groups – Call For Feedback

Are you an aspiring game maker in the Capital Region looking to develop and refine your skills?

Are you a practicing game developer (professional/indie/hobbyist) interested in meeting up with local peers that share your interests?

Do you run a game studio in the Capital Region that would benefit from connecting with a local community of game makers? Are there particular skill gaps within the talent pool that you encounter when trying to recruit local candidates?

If you answered “yes” or even “maybe” to any of the above, we want your feedback! TVGS is looking to expand our educational offerings with a new series of mentorship groups designed to provide accessible opportunities for support, skill development, and community building among local game makers. If you have suggestions for what mentorship group topics you’d like to see, please share your ideas with us via this feedback form.

Ludum Dare 36 games made here at Tech Valley Game Space

We’re at it again for the 36th Ludum Dare online game jam, a marathon of making a game within 48-hours solo, or 72-hours in a team. This Ludum Dare’s theme was “Ancient Technology” and we’re proud to present the results from our sixth real-world meeting: Read more

Ludum Dare 35 games made here at Tech Valley Game Space

We’re at it again for the 35th Ludum Dare online game jam, a marathon of making a game within 48-hours solo, or 72-hours in a team. For our fifth real-world meeting, we’ve produced 7 original games! This Ludum Dare’s theme was “shapeshift” and we’re excited to present the results:

ANTIGRAVITY

A cryptic quest to defeat the Agents of Gravity.

Made in Ren’Py.

Controls:

  • Mouse (or Arrows + Enter)

I can be reached at paul-newman-void-villain.tumblr.com. This is my first Ren’Py game! ٩(๑❛ᴗ❛๑)۶

Magic Forest

You are a witch gathering mushrooms. The forest becomes angry and one of the trees does something surprising!

Political Potato Heads And Their Buckets of Polls

A poll that will make your perfect president.

[SHIFTED]

[SHIFTED] is a psychedelic text adventure. It is built on the engine used for my previous game Regrowth Of Layeon

Credit goes to me for the code and Bear for pretty much all of the graphic work.

Now a few warnings.
Only the North and South hallways are done, and South isn’t tested yet. Help is in some places incomplete or wrong. I count these as bugs and will be fixed when I have the stamina for it. Right now I am out of steam and I just want to submit the work.

Bear helped a lot with this and came up with a few ideas. He designed the look of all the graphic material and he has my thanks and credit for doing so. His social media handle is in the game under game info.

Super Sentinels

The mission in this “level” is to collect all of the “power disks” and escape the robot compound.

Keys

  • Z = Jump
  • Ctrl = Reflect Projectile
  • Shift = SHIFT

This game was made in Click Team Fusion. There still some bugs present. Reflected projectiles don’t destroy enemy robots for example.

Created By:

  • Anthony Rossello
  • Jim Yetto
  • Jamey Stevenson

Crystal Cry

Crystal Cry is a VR shooter where you fight in a crystal arena against hordes of monsters! Your lasers turn them into harmless insects that populate the world!

Controls: Tap the screen when the reticle expands to shapeshift the monsters.

Currently the only build is for android using Google Cardboard. A desktop non-vr version will be released soon!

Hidden in Plain Sight

A lone woman finds herself stuck in-between two dimensions, and only you can help! Guide this person to salvation using environmental cues and your own smarts. Hidden in Plain Sight is a unique puzzle-platformer where your character itself reveals a new hidden world. Use the visual cues in both the real and hidden to navigate through this treacherous world!

Controls:

  • WASD to move
  • Space to jump
  • Left-Ctrl to crouch and crawl
  • Move the mouse to look around
  • Use mouse scroll-wheel to zoom in and out
  • Esc to pause

Note: a 3-button mouse (mouses with scroll wheels) vastly improves the game, but is not necessary to play.

Confused? Here’s a big hint! Your character can only interact with what’s visible inside of her silhouette. So use that scroll wheel to zoom in and take a closer look at what the invisible world looks like!

Ludum Dare 34 games made here at Tech Valley Game Space

We’re at it again for the 34th Ludum Dare online game jam, a marathon of making a game within 48-hours solo, or 72-hours in a team. For our fourth real-world meeting, we’ve produced a record-breaking 8 original games! This Ludum Dare had two themes — “Growing” and “Two Button Controls” — and we’re excited to present the results:

become a game developer in 60 seconds

Having decided that 48 hours is far too long to create a game, the game creation process has been optimized to a mere 60 seconds of pressing only 1 and 0.

Create art. Make design decisions. Tweak sounds. When you’re ready, test it. Share the game you made with your friends and enemies by sending them your generated custom URL. Make your own micro ldjam.

MaskGarden


What happens when you enter the valley with the mask garden?

The Regrowth of Layeon


The Regrowth of Layeon is a text adventure made 100% in java, and includes absolutely NO outside materials or libraries. Everything was made with Gimp, Java, and Netbeans.

Decider in Chief


You are the President of the United States of America, but are you “Decider in Chief”?

This game is played by choosing from only 2 options at a time!
It is a “choose your own adventure” style of game.

No Birds In This Game


Game was made for the theme “2 button controls” and “grow”, but the growing part is kind of a stretch. You control an ant with a sweet tooth. Each level the goal is to collect the candy by selecting which command to perform.

The only two keys to play this game is ‘left’ and ‘right’…not ‘a’ and ‘d’, because that would make it 4 controls wouldn’t it?

Continental Breakfast


Space Sim

Biome


Biome is a turn-based strategy game for two players based on Conway’s Game of Life.

The game is played on a grid with empty spaces (white tiles) and blooming spaces (green tiles). Each player controls a set of geomancers (red/blue circles) that can manipulate the terrain around them.

If a geomancer is standing on a tile when it blooms, the geomancer goes “KABLOOM!” and is removed from the game. You win by eliminating all of your opponent’s geomancers.

hack.source.net


Is your friend over-powering you in any FPS game? No worries! hack.source.net is a 2-player FPS that let’s you disable up to two button inputs from your opposing player! Keep your friend from moving forward, take away their ability to jump, and shoot your way to victory