Game Club: Judith (hosted by Jamey Stevenson)

Yes, the rumors are true: Our new, monthly Game Club (think book club, but for games) has arrived, and everyone is invited to join in the fun! Each meeting will have a different host that will be in charge of selecting the game we will play and leading the group discussion about it. The first host is Jamey Stevenson, and his selection is:

Judith
Platform: PC (freeware)
Genre: Interactive Narrative
Developers: Terry Cavanagh and Stephen Lavelle

Everyone participating in the Game Club has played the game before the recording, so this podcast is filled with spoilers!

Game Club – Episode 1: Judith
Youtube version | MP3 download | OGG download
Intro and outro music credits: “0” by Terry Cavanagh and Stephen Lavelle

Here is Jamey’s description of the game:

Judith is a lo-fi, first person experience that few other games can match in terms of pure atmosphere per pixel. It was made by Terry Cavanagh, best known for creating VVVVVV and Super Hexagon, and Stephen Lavelle (a.k.a. increpare), an incredibly prolific and talented indie dev. Although neither of these two collaborators are primarily known for an emphasis on narrative, Judith finds them wielding a mastery of tone, pacing and mood that is on par with the most gifted storytellers in any medium.

The game is free to download via the link above, and is available for PC, Mac and Linux. You can complete it in about 20 minutes. Enjoy! 🙂

Links to related subjects mentioned in the discussion:

“Go Long” by Joanna Newsom:
http://youtu.be/CBtVaHkJc4I

Charles Perrault version of Bluebeard:
http://www.pitt.edu/~dash/perrault03.html

Terry Cavanagh’s site:
http://distractionware.com/

Stephen Lavelle’s site:
http://www.increpare.com

Terry Cavanagh discussing the idea of adding puzzles to the Jeff/Emily sequence:
http://distractionware.com/blog/2009/04/judiths-reception/

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