[IGDA Albany] Beyond Games: How Design Can Shape Our Industry (June 8, 2016)

As part of the regular schedule, we’ll be re-posting descriptions for the Albany IGDA talks that occur at TVGS on the first Wednesday of every month.

This month’s speaker is Andrea Morales Coto, and their talk is entitled Beyond Games: How Design Can Shape Our Industry.

The talk will begin at 7 PM, but feel free to arrive around 6 and stay until 9 if you’d like to mingle before and after.

Talk Details

While discussions about the artistic or scientific nature of our medium are still prevalent, there is still much to be said about what we define as “design” in games. In this talk, Andrea explores how design is being framed as an strategic partner in other industries, and how game designers are (or are not) keeping up with the conversation. Topics include the limitations and capabilities of UX in the games industry, what “game services” currently are and what they could be, and how to tackle the most pressing strategic issues in games: lean prototyping, crunch, distribution platform reach, and game hoarding due to plummeting prices. At the end, Andrea will point to future ways of rethinking design as part of games, focusing on the conscious design decisions that we must make if we want to create a more sustainable industry.

About the Speaker

Andrea Morales Coto

Andrea is a design strategist originally from sunny Costa Rica. Life’s path has brought her to New York, where she completed her MFA in Transdisciplinary Design, at Parsons The New School for Design. Her passion lies in the intersection of play, technology access, and economics.

She has spoken at IndieCade and Different Games on topics like game services and the affordances of piracy, and has been an IGDA Scholar on multiple occasions. Andrea believes that, beyond the question of whether games are art or science, we must begin questioning what the design of games is. What are the possibilities of design in the games industry? And, even more interestingly, what are the opportunities for design to change the industry?

If you plan to attend, please RSVP via our Facebook event or Meetup below:

Beyond Games: How Design Can Shape Our Industry

Wednesday, Jun 8, 2016, 7:00 PM

Tech Valley Game Space
30 Third Street Troy, NY

6 Space Cadets Went

As part of the regular schedule, we’ll be re-posting descriptions for the Albany IGDA talks that occur at TVGS on the first Wednesday of every month.This month’s speaker is Andrea Morales Coto, and their talk is entitled Beyond Games: How Design Can Shape Our Industry.The talk will begin at 7 PM, but feel free to arrive around 6 and stay until 9 …

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