Image and short film, “Caminandes” by Pablo Vazquez, Beorn Leonard and Francesco Siddi
Licensed under Creative Commons Attribution 3.0 Unported
Would you like to be able to create 3D games, assets, and even entire levels? And would you like to do it all free? Well, we can show you how to do precisely that with Blender!
Blender is a powerful, free and open-source 3D modeling tool. It is also quite versatile, allowing you to not only build assets for games but also make animations, bake textures, create graphic designs, and even add interactivity using Blender’s integrated game engine.
In this class we’ll go over an introduction to the Blender interface, including basic building and using modifiers. If we have time, we’ll also cover creating textures and materials. Questions are welcome, and we’ll have more in-depth video tutorials and project files you can edit freely.
You can download latest version of Blender (2.76) at Blender.org (if using Linux, get it from this site rather than the repository, which is often outdated).
If you decide to attend the class you will need to bring…
- Laptop with Blender installed (available for Windows, Mac, & Linux)
- A three button mouse
- A number pad helps but is not needed.
- Gimp, a free art program can help with texturing but is not needed.
In case you’ve missed this lesson, we have a video up reviewing the same material: