Lesson Night: Make it Juicy: easy methods to make your games more engaging (April 19th, 6:30pm)

Description:
Make it Juicy is a presentation by indie developer Taro Omiya, who will describe techniques used in his own games to create a more engaging, polished experience.  He will use Flappy Bird, the simple-yet-popular mobile game, as a basis for demonstrating “juice,” a type of in-game feedback coined by Kyle Gray, Kyle Gabler, Shalin Shodhan, and Matt Kucic.  No prior experience in Game Development is necessary to enjoy this presentation!

Bio:
Taro Omiya is an experimental indie game developer and a former Boeing software engineer.  As a frequent game jammer, his games are often lauded for their unusual polish and innovation.  He currently works in the Tech Valley Game Space, where his studio, Omiya Games, is developing a satirical mobile game called Not a Clone.

RSVP at the links below!

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