Orbit: Unity Mentorship (April 27th, 7:00pm)

First time attending this event?  Please sign-up in our short form over here: goo.gl/JwpJzx

Ever wanted to make a 3D game cheaply on a low-to-medium end computer? Or a 2D game that utilizes the tools more commonly used in 3D engines, such as rigging? Unity may be just the game engine for you! Our TVGS Unity Orbit mentorship group can help provide you answers and resources to any questions you may have on this popular and free software.

The Unity Orbit group will meet on the 2nd and 4th Thursday of the month at Tech Valley Game Space and will provide opportunities for participants to share information, discuss projects, ask questions and obtain guidance from experienced mentors.

About Orbit

Orbit is a community-driven mentorship program designed to provide greater opportunities for learning and collaboration at Tech Valley Game Space than ever before!

The goal of Orbit is to bring local game makers (and aspiring game makers!) together based around mutual interests, and provide a consistent environment for sustained skill development, personal growth, and community building.

RSVP at the links below!

rsvp-facebook rsvp-meetup

[Orbit: Unity Mentorship] Scenes & Prefabs (April 13th, 7:00pm)

First time attending this event?  Please sign-up in our short form over here: goo.gl/JwpJzx

Ever wanted to make a 3D game cheaply on a low-to-medium end computer? Or a 2D game that utilizes the tools more commonly used in 3D engines, such as rigging? Unity may be just the game engine for you! Our TVGS Unity Orbit mentorship group can help provide you answers and resources to any questions you may have on this popular and free software.

For this meeting, Taro Omiya will provide a brief tutorial on understanding and utilizing the two most important tools unique to the Unity game engine: Scenes and Prefabs.

The Unity Orbit group will meet on the 2nd and 4th Thursday of the month at Tech Valley Game Space and will provide opportunities for participants to share information, discuss projects, ask questions and obtain guidance from experienced mentors.

About Orbit

Orbit is a community-driven mentorship program designed to provide greater opportunities for learning and collaboration at Tech Valley Game Space than ever before!

The goal of Orbit is to bring local game makers (and aspiring game makers!) together based around mutual interests, and provide a consistent environment for sustained skill development, personal growth, and community building.

RSVP at the links below!

rsvp-facebook rsvp-meetup

Unity Physics

Lesson Night: Physics in video game design with Unity (August 17)

In this class Klil H. Neori will demonstrate some applications of concepts from physics to designing responsive and credible games.

The class will have two main parts:

  1. Basic physics in the Unity Engine: movement, collision, forces and friction.

  2. Using physics to control your game, featuring three main examples: platforming, space exploration, and drag-and-drop.

Klil H. Neori graduated from UAlbany with a PhD in physics in 2015, after which he transitioned into video game design. He is currently a software developer at FlyInside FSX – FlyInside Inc., a VR flight simulator startup, and Outreach Coordinator for TVGS. His main independent creation is Plane Defensive, a puzzle/strategy/action prototype available on itch.io.

https://khneori.itch.io/plane-defensive

As usual, please RSVP in the Facebook event or Meetup below:

Lesson Night: Physics in video game design with Unity

Wednesday, Aug 17, 2016, 6:30 PM

Tech Valley Game Space
30 Third Street Troy, NY

4 Space Cadets Went

In this class Klil H. Neori will demonstrate some applications of concepts from physics to designing responsive and credible games.The class will have two main parts: 1. *Basic physics in the Unity Engine*: movement, collision, forces and friction. 2. *Using physics to control your game*, featuring three main examples: platforming, space explora…

Check out this Meetup →

Lesson Night: Making 2D Games With Unity (April 20, 2016)

Our next free monthly lesson is an introduction to using Unity, the super-popular 3D game engine, as a 2D game creating machine! We’ll create a simple platformer that’ll double as a fun physics playground.

No programming experience necessary, but a basic understanding is helpful.

If you decide to attend the class you will need to bring:

  • A computer
  • Unity, version 5.3 or higher already installed on your computer. You can download a free copy of Unity at unity3d.com/get-unity

You can RSVP at our Facebook event, or on Meetup below:

Lesson Night: Making 2D Games With Unity

Wednesday, Apr 20, 2016, 6:30 PM

Tech Valley Game Space
30 Third Street Troy, NY

6 Space Cadets Went

Our next free monthly lesson is an introduction to using Unity, the super-popular 3D game engine, as a 2D game creating machine!  We’ll create a simple platformer that’ll double as a fun physics playground.No programming experience necessary, but a basic understanding is helpful.If you decide to attend the class you will need to bring:• A comput…

Check out this Meetup →

Programming Basics, Part 2 (July 15, 2015)

In the second of two part series, we will talk about making your own functions, Unity events, Arrays, Lists, Dictionaries, and loops to complete the most important concepts in Unity and C#

This is a hands-on course, so please bring your own laptop with Unity 5 installed.

For those who missed Part 1, the presentation’s slides are available below:

https://docs.google.com/presentation/d/1nUskXe9JN7vesIV4hGGO2oS9eZVBzsyLKLXIpg7UicE/edit?usp=sharing

As usual, please RSVP in the Facebook event or Meetup below:

Programming Basics, Part 2

Wednesday, Jul 15, 2015, 6:00 PM

Tech Valley Game Space
291 River St, Suite 304 (3rd floor) Troy, NY

2 Space Cadets Attending

For this month’s lesson, we will talk about programming basics for beginners.  In the second of two part series, we will talk about making your own functions, Unity events, Arrays, Lists, Dictionaries, and loops to complete the most important concepts in Unity and C#.This is a hands-on course, so please bring your own laptop with Unity 5 installed…

Check out this Meetup →

Programming Basics, Part 1 (June 17, 2015)

For this month’s lesson, we will talk about programming basics for beginners. In the first of a (possibly, depending on feedback) three part series, we will talk about variables, conditionals, and useful functions, using Unity and C# as our basis.

This is a hands-on course, so please bring your own laptop with Unity 5 installed.

For those wanting a preview of the lesson content, the slides for the presentation are available via the link below:

https://docs.google.com/presentation/d/1nUskXe9JN7vesIV4hGGO2oS9eZVBzsyLKLXIpg7UicE/edit?usp=sharing

As usual, please RSVP in the Facebook event or Meetup below:

Programming Basics, Part 1

Wednesday, Jun 17, 2015, 6:00 PM

Tech Valley Game Space
291 River St, Suite 304 (3rd floor) Troy, NY

2 Space Cadets Attending

For this month’s lesson, we will talk about programming basics for beginners.  In the first of a (possibly, depending on feedback) three part series, we will talk about variables, conditionals, and useful functions, using Unity and C# as our basis.This is a hands-on course, so please bring your own laptop with Unity 5 installed.For those wanting …

Check out this Meetup →

Tutorial: Crash Course Introduction to Unity 5 (April 22, 2015)

Due to popular demand, we’ll start our monthly game-creating tutorial with an introductory tutorial on how to use Unity 5. This will be a hand-on course, so please come in with your laptop with Unity 5 installed! When you install it, don’t forget to check the “download Standard Assets” checkbox in the installer, because we’ll be needing it!

We’ll be making a simple 3D first-person perspective game that will cover the following topics:

  • Importing pre-made assets
  • Creating objects with super-fun physics
  • Using images to add visually-pleasing patterns to your objects
  • Learn what the heck materials are, and how to make your game look realistic (or shiny)
  • How to manipulate the sun with lighting
  • Adding sound effects
  • Get a quick introduction on scripting

Edit: slides are now up!

http://www.techvalleygamespace.com/wp-content/uploads/2015/04/Crash-Course-Unity-51.pdf

As usual, please RSVP on either the Facebook event or the Meetup below:

Crash Course Introduction to Unity 5

Wednesday, Apr 22, 2015, 6:00 PM

Tech Valley Game Space
291 River St, Suite 304 (3rd floor) Troy, NY

8 Space Cadets Went

Due to popular demand, we’ll start our monthly game-creating tutorial with an introductory tutorial on how to use Unity 5. This will be a hand-on course, so please come in with your laptop with Unity 5 installed!  When you install it, don’t forget to check the “download Standard Assets” checkbox in the installer, because we’ll be needing it!We’ll…

Check out this Meetup →