[Orbit: Unity Mentorship] Sprites! (June 1st, 7:00pm)

First time attending this event?  Please sign-up in our short form over here: goo.gl/JwpJzx

Ever wanted to make a 3D game cheaply on a low-to-medium end computer? Or a 2D game that utilizes the tools more commonly used in 3D engines, such as rigging? Unity may be just the game engine for you! Our TVGS Unity Orbit mentorship group can help provide you answers and resources to any questions you may have on this popular and free software.

This session, a mentor will have a short lecture on how to use 2D sprites in Unity. Taro Omiya will describe how to cut out sprites from a spritesheet, how to turn them into an animation, and even compress multiple 2D images back into one!

The Unity Orbit group will meet on the 1st and 4th Thursday of the month at Tech Valley Game Space and will provide opportunities for participants to share information, discuss projects, ask questions and obtain guidance from experienced mentors.

About Orbit

Orbit is a community-driven mentorship program designed to provide greater opportunities for learning and collaboration at Tech Valley Game Space than ever before!

The goal of Orbit is to bring local game makers (and aspiring game makers!) together based around mutual interests, and provide a consistent environment for sustained skill development, personal growth, and community building.

RSVP at the links below!

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[Orbit: Unity Mentorship] Q & A (June 22nd, 7:00pm)

First time attending this event?  Please sign-up in our short form over here: goo.gl/JwpJzx

Ever wanted to make a 3D game cheaply on a low-to-medium end computer? Or a 2D game that utilizes the tools more commonly used in 3D engines, such as rigging? Unity may be just the game engine for you! Our TVGS Unity Orbit mentorship group can help provide you answers and resources to any questions you may have on this popular and free software.

We will have a questions and answers session where mentors can help answer any Unity problems you may have. Remember to bring your own project and questions!

The Unity Orbit group will meet on the 1st and 4th Thursday of the month at Tech Valley Game Space and will provide opportunities for participants to share information, discuss projects, ask questions and obtain guidance from experienced mentors.

About Orbit

Orbit is a community-driven mentorship program designed to provide greater opportunities for learning and collaboration at Tech Valley Game Space than ever before!

The goal of Orbit is to bring local game makers (and aspiring game makers!) together based around mutual interests, and provide a consistent environment for sustained skill development, personal growth, and community building.

RSVP at the links below!

rsvp-facebook rsvp-meetup

[Orbit: Unity Mentorship] Q & A (May 25th, 7:00pm)

First time attending this event?  Please sign-up in our short form over here: goo.gl/JwpJzx

Ever wanted to make a 3D game cheaply on a low-to-medium end computer? Or a 2D game that utilizes the tools more commonly used in 3D engines, such as rigging? Unity may be just the game engine for you! Our TVGS Unity Orbit mentorship group can help provide you answers and resources to any questions you may have on this popular and free software.

We will have a questions and answers session where mentors can help answer any Unity problems you may have. Remember to bring your own project and questions!

The Unity Orbit group will meet on the 1st and 4th Thursday of the month at Tech Valley Game Space and will provide opportunities for participants to share information, discuss projects, ask questions and obtain guidance from experienced mentors.

About Orbit

Orbit is a community-driven mentorship program designed to provide greater opportunities for learning and collaboration at Tech Valley Game Space than ever before!

The goal of Orbit is to bring local game makers (and aspiring game makers!) together based around mutual interests, and provide a consistent environment for sustained skill development, personal growth, and community building.

RSVP at the links below!

rsvp-facebook rsvp-meetup

[Orbit: Unity Mentorship] Animator (May 13th, 7:00pm)

First time attending this event?  Please sign-up in our short form over here: goo.gl/JwpJzx

Ever wanted to make a 3D game cheaply on a low-to-medium end computer? Or a 2D game that utilizes the tools more commonly used in 3D engines, such as rigging? Unity may be just the game engine for you! Our TVGS Unity Orbit mentorship group can help provide you answers and resources to any questions you may have on this popular and free software.

For this meeting, Taro Omiya will provide a brief tutorial on understanding and utilizing the Animator: a workflow diagram that makes it easier for artists and programmers to change and adjust the timings on when certain animations play, and under what condition.

The Unity Orbit group will meet on the 2nd and 4th Thursday of the month at Tech Valley Game Space and will provide opportunities for participants to share information, discuss projects, ask questions and obtain guidance from experienced mentors.

About Orbit

Orbit is a community-driven mentorship program designed to provide greater opportunities for learning and collaboration at Tech Valley Game Space than ever before!

The goal of Orbit is to bring local game makers (and aspiring game makers!) together based around mutual interests, and provide a consistent environment for sustained skill development, personal growth, and community building.

RSVP at the links below!

rsvp-facebook rsvp-meetup

Orbit: Unity Mentorship (April 27th, 7:00pm)

First time attending this event?  Please sign-up in our short form over here: goo.gl/JwpJzx

Ever wanted to make a 3D game cheaply on a low-to-medium end computer? Or a 2D game that utilizes the tools more commonly used in 3D engines, such as rigging? Unity may be just the game engine for you! Our TVGS Unity Orbit mentorship group can help provide you answers and resources to any questions you may have on this popular and free software.

The Unity Orbit group will meet on the 2nd and 4th Thursday of the month at Tech Valley Game Space and will provide opportunities for participants to share information, discuss projects, ask questions and obtain guidance from experienced mentors.

About Orbit

Orbit is a community-driven mentorship program designed to provide greater opportunities for learning and collaboration at Tech Valley Game Space than ever before!

The goal of Orbit is to bring local game makers (and aspiring game makers!) together based around mutual interests, and provide a consistent environment for sustained skill development, personal growth, and community building.

RSVP at the links below!

rsvp-facebook rsvp-meetup

[Orbit: Unity Mentorship] Scenes & Prefabs (April 13th, 7:00pm)

First time attending this event?  Please sign-up in our short form over here: goo.gl/JwpJzx

Ever wanted to make a 3D game cheaply on a low-to-medium end computer? Or a 2D game that utilizes the tools more commonly used in 3D engines, such as rigging? Unity may be just the game engine for you! Our TVGS Unity Orbit mentorship group can help provide you answers and resources to any questions you may have on this popular and free software.

For this meeting, Taro Omiya will provide a brief tutorial on understanding and utilizing the two most important tools unique to the Unity game engine: Scenes and Prefabs.

The Unity Orbit group will meet on the 2nd and 4th Thursday of the month at Tech Valley Game Space and will provide opportunities for participants to share information, discuss projects, ask questions and obtain guidance from experienced mentors.

About Orbit

Orbit is a community-driven mentorship program designed to provide greater opportunities for learning and collaboration at Tech Valley Game Space than ever before!

The goal of Orbit is to bring local game makers (and aspiring game makers!) together based around mutual interests, and provide a consistent environment for sustained skill development, personal growth, and community building.

RSVP at the links below!

rsvp-facebook rsvp-meetup

Unity Physics

Lesson Night: Physics in video game design with Unity (August 17)

In this class Klil H. Neori will demonstrate some applications of concepts from physics to designing responsive and credible games.

The class will have two main parts:

  1. Basic physics in the Unity Engine: movement, collision, forces and friction.

  2. Using physics to control your game, featuring three main examples: platforming, space exploration, and drag-and-drop.

Klil H. Neori graduated from UAlbany with a PhD in physics in 2015, after which he transitioned into video game design. He is currently a software developer at FlyInside FSX – FlyInside Inc., a VR flight simulator startup, and Outreach Coordinator for TVGS. His main independent creation is Plane Defensive, a puzzle/strategy/action prototype available on itch.io.

https://khneori.itch.io/plane-defensive

As usual, please RSVP in the Facebook event or Meetup below:

Lesson Night: Physics in video game design with Unity

Wednesday, Aug 17, 2016, 6:30 PM

Tech Valley Game Space
30 Third Street Troy, NY

4 Space Cadets Went

In this class Klil H. Neori will demonstrate some applications of concepts from physics to designing responsive and credible games.The class will have two main parts: 1. *Basic physics in the Unity Engine*: movement, collision, forces and friction. 2. *Using physics to control your game*, featuring three main examples: platforming, space explora…

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