Black History Game Jam 2018 (February 25th, 10am)

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To participate in this event, please reserve a free ticket on Eventbrite: Black History Game Jam tickets

In celebration of Black History Month, the next event in our #include series will be the Black History Game Jam, a day long “hackathon” dedicated to creating games, interactive artwork and stories inspired by African American history and culture. Come join us in recognizing and celebrating African American contributions to history and culture while creating your own game!

Everyone is welcome to take part in this public game making event, and first time creators are highly encouraged to participate. The atmosphere at #include events is fun and collaborative, and a team of experienced mentors will be on hand to help out any newcomers and provide guidance on how you can bring your game ideas to life.

The jam will take place on Sunday, February 25th starting at 10am and ending at 6pm. Participants are invited to gather at Rensselaer Polytechnic Institute (RPI), in room 2411 under the Sage Labs building. The event kickoff starts at 10am on Sunday, which will feature a brief word of welcome from the organizers, an introduction to our team of volunteer mentors and a chance for you to meet the other participants.

The Black History Game Jam is open to participants of all ages, backgrounds and skill levels. Tickets are free, but spaces are limited, so please book your ticket early to avoid missing out on your chance to participate in the game jam. Please read all of the event info below before booking your place in the jam.
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Lesson Night: Unity Features You May Not Have Known About! (February 21st, 6:30pm)

Presenter: Taro Omiya

Description: Unity, one of the most popular game making tools, is jam-packed with features like state-of-the-art 3D graphics, an efficient physics engine, and ability to build for PC, mobile, consoles, AR, VR, and Mixed Reality. But did you also know that you can add split-screen without any scripting? Or add echo zones for your audio? Self-proclaimed local Unity expert Taro Omiya will go over some lesser known, but useful features in this powerful tool.

Special Notes:

  • A laptop with Unity3D installed

About the instructor:
Taro Omiya is the sole developer who founded Omiya Games, an experimental indie studio that creates many renowned game jam games such as first-place winner of Ludum Dare 37’s innovation category, The Recursive Dollhouse. His tools-of-choice are Unity, C#, and bits of Photoshop, Blender, and Garage Band here-and-there. His open-source game jam projects are available on Itch.io, and their source code is on his BitBucket page.

RSVP at the links below!

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Orbit: 3D Game Design & Digital Art Q & A (February 22nd, 7:00pm)

First time attending this event?  Please sign-up in our short form over here: goo.gl/JwpJzx

Looking to step up your game development skills by diving into 3D? Or learning to step-up your artistic abilities?
This mentorship group is for you! The 3D Game Design Orbit and the TVGS Art Orbit (TAO) mentorship group can help provide you answers and resources to any questions you may have on a variety of popular 3D game engines and digital art tools.

We will have a questions and answers session where mentors can help answer any game development problems you may have. Remember to bring your own project and questions!

The 3D Game Design Orbit group meets on the 1st and 4th Thursday of the month at Tech Valley Game Space and will provide opportunities for participants to share information, discuss projects, ask questions and obtain guidance from experienced mentors. Likewise, the TVGS Art Orbit meets the 2nd and 4th Thursday of the month at the same location.

About Orbit

Orbit is a community-driven mentorship program designed to provide greater opportunities for learning and collaboration at Tech Valley Game Space than ever before!

The goal of Orbit is to bring local game makers (and aspiring game makers!) together based around mutual interests, and provide a consistent environment for sustained skill development, personal growth, and community building.

RSVP at the links below!

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[IGDA Albany] Songs of Solitude: Telling More Story with Less (February 14th, 7:00 PM)

IGDA Albany usually has a professional talk every 1st Wednesday of the month. This month’s IGDA Albany speaker is C.J. Kershner, and he will provide the talk, “Songs of Solitude: Telling More Story with Less.” The presentation will look into creative methods of storytelling utilized in games without using speech or written dialog.

The talk will begin at 7pm, but feel free to arrive around 6 and stay until 9 if you’d like to mingle before and after.

Talk Details

How do you tell a story without words? How do you create a world rich with history without reams of lore? Is it possible to guide players through an emotionally resonant experience if you haven’t even taught them the mechanics? Every so often a game comes along that captures the hearts and imaginations of players, yet uses few – if any – of the traditional elements associated with narrative in video games, or uses them in unexpected ways. This talk studies several minimalist games, attempts to identify common elements, explore the psychological reasons they affect players, and offer suggestions on if, and how, they might be used in our own work.

About the Speaker

C.J. Kershner is the head of Polyhedron Productions, an independent studio and narrative consultancy. By the time you read this, he will have (hopefully) finished work on a point-and-click game produced and set in the Middle East. Previously, he wrote about stabbing people in Victorian London (for which he received a WGA Award nomination), encouraged players to shoot endangered animals in the Himalayas for a fashion show, and attempted to justify a full-scale North Korean invasion of the United States. He likes adventure, arts and crafts, and alcohol. He hates social media.

Please RSVP using the links below:

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[Orbit: 3D Game Design] Particle Systems (February 1st, 7:00pm)

First time attending this event?  Please sign-up in our short form over here: goo.gl/JwpJzx

Looking to step up your game development skills by diving into 3D? This mentorship group is for you! The 3D Game Design Orbit mentorship group can help provide you answers and resources to any questions you may have on a variety of popular 3D game engines, including Unity 3D.

This session, Taro Omiya will talk about Particle Systems in Unity to spice up your game!

The 3D Game Design Orbit group will meet on the 1st and 4th Thursday of the month at Tech Valley Game Space and will provide opportunities for participants to share information, discuss projects, ask questions and obtain guidance from experienced mentors.

About Orbit

Orbit is a community-driven mentorship program designed to provide greater opportunities for learning and collaboration at Tech Valley Game Space than ever before!

The goal of Orbit is to bring local game makers (and aspiring game makers!) together based around mutual interests, and provide a consistent environment for sustained skill development, personal growth, and community building.

RSVP at the links below!

rsvp-facebook rsvp-meetup

Social Night: Post-Global Game Jam Party (January 31, 7:00pm)

It’s social night again and let’s celebrate 2018 with our favorite analog and digital games! Come and show off your Global Game Jam game, and receive some useful feedback from professionals. And as usual, feel free to bring in some of your own favorite games (whether you made it or not), too!

Got a project to show off? Bring it in, and let’s play it! Want to bring your own VR? Everyone and every gaming news item, project, idea, and gadget are welcome!

RSVP at the links below!

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[Orbit: 3D Game Design & Digital Art] Q & A (January 25th, 7:00pm)

First time attending this event?  Please sign-up in our short form over here: goo.gl/JwpJzx

Looking to step up your game development skills by diving into 3D? Or learning to step-up your artistic abilities?
This mentorship group is for you! The 3D Game Design Orbit and the TVGS Art Orbit (TAO) mentorship group can help provide you answers and resources to any questions you may have on a variety of popular 3D game engines and digital art tools.

We will have a questions and answers session where mentors can help answer any game development problems you may have. Remember to bring your own project and questions!

The 3D Game Design Orbit group meets on the 1st and 4th Thursday of the month at Tech Valley Game Space and will provide opportunities for participants to share information, discuss projects, ask questions and obtain guidance from experienced mentors. Likewise, the TVGS Art Orbit meets the 2nd and 4th Thursday of the month at the same location.

About Orbit

Orbit is a community-driven mentorship program designed to provide greater opportunities for learning and collaboration at Tech Valley Game Space than ever before!

The goal of Orbit is to bring local game makers (and aspiring game makers!) together based around mutual interests, and provide a consistent environment for sustained skill development, personal growth, and community building.

RSVP at the links below!

rsvp-facebook rsvp-meetup