Ludum Dare 40 games made here at Tech Valley Game Space

Hello, fellow Space Cadets! We’re bringing back an old classic where we list the latest games created in the capital region of New York from game jams.  With Ludum Dare 40 over, here is what’s new!

Rogue

You find a castle, in hopes of gaining treasure, but you find Dracula and he sends you into the deepest of Dungeons. He also turns you into a vampire, laughing as he returns to the highest spire. Being a ninja you escape your cell, but can you avoid the lights, and enemies that come your way while collecting all the gold?

Randomly Relentless Rumble

Get to the door without dying! Watch out for spiders and the things that they carry. If they drop an item, you are cursed to pick it up and use it as a weapon. Not all items are good weapons (glass items, for example) and not all weapons can be used more than once. The more items you have, the more you switch between them! You don’t get to pick which weapon you get to use next (you know, because of the curse…)

Dream Catcher

The idea behind this game was originally to make a beat-em-up where you chose the number of hearts you entered the level with. Your character became more “corrupt” the more hearts you took, however, if you died you would get more corruption than if you just went in with max hearts.

Obviously the game is highly unfinished, but I still wanted to hear what some people might think about where exactly the flaws are or what they would like to see if the game were to continue. I plan on making updates to this game once the rating period is over based on everyone’s feedback, so feel free to keep it downloaded if you’re curious to see where it goes.

Stuck in Parallel

As a traveller in a foreign land, you must learn the language of these strange creatures to let them help you make your way through. Find all the alien words and talk to everyone you meet, and you could unlock the power of the monsters!

[TVCOG] Take a Stand, Troy (December 12, 6:30PM)

TVCOG regularly has their social nights every Tuesday at 6:30 pm. This upcoming meeting is particularly special, which we at TVGS would like to share:

TVOCG Hosting “Take a Stand, Troy” During Open House and Social Hour on December 12, we’ll be taking up a timely topic and we invite you to join us in the (thankfully) growing movement to end sexual assault and harassment. Take a Stand, Troy is a community initiative to raise awareness, challenge stereotypes, create an open dialogue, and inspire the community to build a culture in which interpersonal violence is not tolerated. This initiative is coordinated through the Sexual Assault and Crime Victims Assistance Program, a member of St. Peter’s Health Partners. The free program teaches knowledge and tools to prevent and intervene to protect the wellbeing of other using a bystander intervention approach with real-life scenarios and an interactive discussion. Join us at 6:30 pm December 12 in the SEFCU Community Room for this presentation.

Social Night: Ludum Dare Party (December 13, 6:30pm)

It’s social night again and let’s celebrate with Ludum Dare games (and board games, too)! Time to get together, gather ’round some games, and get social! Feel free to bring in some of your own games, too!

Got a project to show off? Bring it in, and let’s play it! Want to bring your own VR? Everyone and every gaming news item, project, idea, and gadget are welcome!

RSVP at the links below!

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Ludum Dare 40 (December 1st, 8:00pm)

The time has come…to make games for the 40th tri-annual online game jam, Ludum Dare!

No experience in making games necessary! This is just a fun challenge for all of us, and often serves as an educational moment to learn how to work with deadlines. We will be going through game idea brainstorming and team building exercises to help you jump start your way to making games!

Join in as you make a game in 72 hours with a team, or if you want to go hard-mode, 48 hours solo! Meet up with other rapid game developers! Eat a lot of junk food! And most important of all, have fun!

RSVP at the links below!

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P.S. For parking, the Uncle Sams parking garage — which is only one block away from our office — is free during weekends and after 6:00 PM on the weekdays. We highly recommend parking there.
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[IGDA Albany] December Interactive Showcase (December 6th, 7:00 PM)

IGDA Albany usually has a professional networking meeting every 1st Wednesday of the month. This month, the organization is celebrating the end of the year with an Interactive Showcase, where local developers bring in their game–analog or digital–at any point in development and show it off to other like-minded individuals! Of course, this event is open to all game developers, from hobbyists to professional, from all around the Capital Region of NY. The showcase will begin at 7pm, but feel free to arrive around 6 and stay until 9 if you’d like to mingle before and after.

Please RSVP using the links below:

rsvp-facebook rsvp-meetup

[Orbit: Intermediate Game Design] Unity Tilemaps (December 7th, 7:00pm)

First time attending this event?  Please sign-up in our short form over here: goo.gl/JwpJzx

Looking to step up your game development skills by diving into 3D? This mentorship group is for you! The Intermediate Game Design Orbit mentorship group can help provide you answers and resources to any questions you may have on a variety of popular 3D game engines, including Unity 3D.

This session, Taro Omiya will talk about the new Tilemap feature in Unity to quickly create a level for a 2D game.

The Intermediate Game Design Orbit group will meet on the 1st and 4th Thursday of the month at Tech Valley Game Space and will provide opportunities for participants to share information, discuss projects, ask questions and obtain guidance from experienced mentors.

About Orbit

Orbit is a community-driven mentorship program designed to provide greater opportunities for learning and collaboration at Tech Valley Game Space than ever before!

The goal of Orbit is to bring local game makers (and aspiring game makers!) together based around mutual interests, and provide a consistent environment for sustained skill development, personal growth, and community building.

RSVP at the links below!

rsvp-facebook rsvp-meetup

[Orbit: Intermediate Game Design] Q & A (November 30th, 7:00pm)

First time attending this event?  Please sign-up in our short form over here: goo.gl/JwpJzx

Looking to step up your game development skills by diving into 3D? This mentorship group is for you! The Intermediate Game Design Orbit mentorship group can help provide you answers and resources to any questions you may have on a variety of popular 3D game engines, including Unity 3D.

We will have a questions and answers session where mentors can help answer any game development problems you may have. Remember to bring your own project and questions!

The Intermediate Game Design Orbit group will meet on the 1st and 4th Thursday of the month at Tech Valley Game Space and will provide opportunities for participants to share information, discuss projects, ask questions and obtain guidance from experienced mentors.

About Orbit

Orbit is a community-driven mentorship program designed to provide greater opportunities for learning and collaboration at Tech Valley Game Space than ever before!

The goal of Orbit is to bring local game makers (and aspiring game makers!) together based around mutual interests, and provide a consistent environment for sustained skill development, personal growth, and community building.

RSVP at the links below!

rsvp-facebook rsvp-meetup