[TVCOG] Take a Stand, Troy (December 12, 6:30PM)

TVCOG regularly has their social nights every Tuesday at 6:30 pm. This upcoming meeting is particularly special, which we at TVGS would like to share:

TVOCG Hosting “Take a Stand, Troy” During Open House and Social Hour on December 12, we’ll be taking up a timely topic and we invite you to join us in the (thankfully) growing movement to end sexual assault and harassment. Take a Stand, Troy is a community initiative to raise awareness, challenge stereotypes, create an open dialogue, and inspire the community to build a culture in which interpersonal violence is not tolerated. This initiative is coordinated through the Sexual Assault and Crime Victims Assistance Program, a member of St. Peter’s Health Partners. The free program teaches knowledge and tools to prevent and intervene to protect the wellbeing of other using a bystander intervention approach with real-life scenarios and an interactive discussion. Join us at 6:30 pm December 12 in the SEFCU Community Room for this presentation.

Social Night: Ludum Dare Party (December 13, 6:30pm)

It’s social night again and let’s celebrate with Ludum Dare games (and board games, too)! Time to get together, gather ’round some games, and get social! Feel free to bring in some of your own games, too!

Got a project to show off? Bring it in, and let’s play it! Want to bring your own VR? Everyone and every gaming news item, project, idea, and gadget are welcome!

RSVP at the links below!

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TVGS Transmissions: Banjo-Tooie (Dec 15th)

Welcome to TVGS Transmissions! This is our weekly livestream event where we’ll be playing video games with the TVGS community! You are welcome to be a part of the stream by coming by the the space during the stream, or by joining online on our Twitch or Youtube channels! Please be aware that if you participate you will be audibly and possibly visually recorded.

 

This week is Game Club Cliffnotes, where we’ll be playing through some of the game or games selected for our game club podcast this month! The game we’ll be playing is Banjo-Tooie!

 

RSVP at the links below!

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Orbit: VR – Year-End Showcase! (Dec 16th)

Welcome to the year-end Orbit VR meeting! The meeting this month is just a small meeting to show off any cool projects you’ve made in VR over the last year, or just to show off stuff you’ve found online! Come by and check it out!

Note: We’ll have an Oculus Rift with Touch controllers available with a computer so feel free to just bring a build to show off.

First time attending this event?  Please sign-up in our short form over here: goo.gl/JwpJzx if you haven’t already done so.

Orbit VR is a monthly meeting held every third Saturday where VR beginners, speculators, and enthusiasts can come together and show off projects, discuss the current state of things, and get a talk or tutorial every now and then!

RSVP at the links below!

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About Orbit

Orbit is a community-driven mentorship program designed to provide greater opportunities for learning and collaboration at Tech Valley Game Space than ever before!

The goal of Orbit is to bring local game makers (and aspiring game makers!) together based around mutual interests, and provide a consistent environment for sustained skill development, personal growth, and community building.

 

Game Club: Banjo-Kazooie series and Yooka-Laylee (hosted by Tess) (Dec 21st)

Get ready, space cadets, because our next monthly Game Club is starting! Game club is a monthly podcast discussion on a game chosen by a selected host. Our next host is Tess, and their selection will be:

Banjo-Kazooie, Banjo-Tooie and Yooka-Laylee
Genre: Platformer
Developers: Rare and Playtonic Games

The discussion will take place on December 21st. Newcomers to the group have higher chance of selecting the next month’s game! As usual, this selection is meant to be played before the time of the meeting. Tess says that playing through the first hour or two of each game is needed for discussion.

Her description:

Banjo-Kazooie and its sequel Banjo-Tooie were hallmarks of the late 90s/early 2000s platformer era. Although they didn’t come up with many new designs or technologies, they are often held as some of the best examples of the genre to date, with Banjo-Kazooie selling more than 1.8 million copies in the US alone, Banjo-Tooie selling over 3 million copies in total, and both games recieving scores in the 90s/9s from Metacritic, GameSpot, IGN, N64 Magazine, and Nintendo Power. Banjo-Kazooie wasn’t my first game, but it was the first time I really got into a video game. It was the first time I remember complaining to my parents about the fact that I had to go to bed, or counting down the hours until I would get home from school because I wanted to play more.

So, what was it that made so many people, including myself, fall in love with these games? How do the design decisions reflect the gaming culture at the time? Where do we see the influence of games like these today? With the spiritual sucessor Yooka-Laylee releasing earlier this year to mixed reviews, can games such as this hold up in today’s market or was Yooka-Laylee’s fate inevitable?

RSVP at the links below!

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TVGS Transmissions: LDJAM 40! (Dec 8th)

Welcome to TVGS Transmissions! This is our weekly livestream event where we’ll be playing video games with the TVGS community! You are welcome to be a part of the stream by coming by the the space during the stream, or by joining online on our Twitch or Youtube channels! Please be aware that if you participate you will be audibly and possibly visually recorded.

This week is the Game Jam Grab bag, where we’ll be playing games made in Ludum Dare 40. You can submit games using the google form here, and we’ll play them on this week’s stream!

RSVP at the links below!

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Ludum Dare 40 (December 1st, 8:00pm)

The time has come…to make games for the 40th tri-annual online game jam, Ludum Dare!

No experience in making games necessary! This is just a fun challenge for all of us, and often serves as an educational moment to learn how to work with deadlines. We will be going through game idea brainstorming and team building exercises to help you jump start your way to making games!

Join in as you make a game in 72 hours with a team, or if you want to go hard-mode, 48 hours solo! Meet up with other rapid game developers! Eat a lot of junk food! And most important of all, have fun!

RSVP at the links below!

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P.S. For parking, the Uncle Sams parking garage — which is only one block away from our office — is free during weekends and after 6:00 PM on the weekdays. We highly recommend parking there.
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