Extra Life

Extra Life: 24 hours of gaming for charity! (November 4th, noon)

Tech Valley Game Space will once again be hosting a fun-filled marathon of Extra Life festivities in Troy, and we want you to join us! Let’s work together to surpass our fundraising goals and make a difference for the Bernard & Millie Duker Children’s Hospital at Albany Medical Center, as well as other Children’s Miracle Network Hospitals throughout North America.

Our team is on a mission to save kids through gaming, and we need your help. Each of us has chosen our local Children’s Miracle Network Hospital where thousands of children are treated each year, regardless of their family’s ability to pay. These kids are facing scary stuff like cancer, cystic fibrosis, and injuries from accidents to name just a few.

We’ll be part of a huge international celebration of the social impact of gamers with Extra Life and it’s our sincere hope that you’ll find it in your heart to support us with a monthly pledge or one-time gift that will go directly to that team member’s chosen hospital.Your donation is tax-deductible and ALL PROCEEDS go to help kids. Last year, Extra Life raised more than $8 million dollars to save kids, but in 2016 our goals, just like the needs of the kids we serve, are much, much higher. We can’t do this without your help. Donating online is safe and easy! To make an online donation please click a participant’s name and then click the “Support This Participant” button on this page. Thank you for caring for our kids!

Join our team!

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The New York State Game Dev Challenge Submission is now open! (April 3rd – 24th)

Great news, everyone! The New York State Game Dev Challenge submission is now open! What’s the NYS Game Dev Challenge, you ask? From the official site:

The NYS Game Dev Challenge is a statewide competition for both students and indie developers that aims to help bring their game ideas to production. Entrants can register as either a student or indie developer (solo or team), with the latter category being open to any interested developer in NYS. Winners will be awarded cash/funding for their game (drawn from a pool of $25,000 for each category), inclusion in our (or partner’s) on-site incubator, and access to our mentor network. Entrants will be judged on their game idea pitch, game prototype, business plan, mentorship plan, and development timeline.

Ready to submit your entry? Just click this link to start your submission. Don’t forget to check the rules here to make sure what you need to submit. Remember, submission ends on Monday April 24th, at midnight EST. Good luck!

TVGS Mentorship Groups – Call For Feedback

Are you an aspiring game maker in the Capital Region looking to develop and refine your skills?

Are you a practicing game developer (professional/indie/hobbyist) interested in meeting up with local peers that share your interests?

Do you run a game studio in the Capital Region that would benefit from connecting with a local community of game makers? Are there particular skill gaps within the talent pool that you encounter when trying to recruit local candidates?

If you answered “yes” or even “maybe” to any of the above, we want your feedback! TVGS is looking to expand our educational offerings with a new series of mentorship groups designed to provide accessible opportunities for support, skill development, and community building among local game makers. If you have suggestions for what mentorship group topics you’d like to see, please share your ideas with us via this feedback form.

Ludum Dare 36 games made here at Tech Valley Game Space

We’re at it again for the 36th Ludum Dare online game jam, a marathon of making a game within 48-hours solo, or 72-hours in a team. This Ludum Dare’s theme was “Ancient Technology” and we’re proud to present the results from our sixth real-world meeting: Read more

Ludum Dare 35 games made here at Tech Valley Game Space

We’re at it again for the 35th Ludum Dare online game jam, a marathon of making a game within 48-hours solo, or 72-hours in a team. For our fifth real-world meeting, we’ve produced 7 original games! This Ludum Dare’s theme was “shapeshift” and we’re excited to present the results:

ANTIGRAVITY

A cryptic quest to defeat the Agents of Gravity.

Made in Ren’Py.

Controls:

  • Mouse (or Arrows + Enter)

I can be reached at paul-newman-void-villain.tumblr.com. This is my first Ren’Py game! ٩(๑❛ᴗ❛๑)۶

Magic Forest

You are a witch gathering mushrooms. The forest becomes angry and one of the trees does something surprising!

Political Potato Heads And Their Buckets of Polls

A poll that will make your perfect president.

[SHIFTED]

[SHIFTED] is a psychedelic text adventure. It is built on the engine used for my previous game Regrowth Of Layeon

Credit goes to me for the code and Bear for pretty much all of the graphic work.

Now a few warnings.
Only the North and South hallways are done, and South isn’t tested yet. Help is in some places incomplete or wrong. I count these as bugs and will be fixed when I have the stamina for it. Right now I am out of steam and I just want to submit the work.

Bear helped a lot with this and came up with a few ideas. He designed the look of all the graphic material and he has my thanks and credit for doing so. His social media handle is in the game under game info.

Super Sentinels

The mission in this “level” is to collect all of the “power disks” and escape the robot compound.

Keys

  • Z = Jump
  • Ctrl = Reflect Projectile
  • Shift = SHIFT

This game was made in Click Team Fusion. There still some bugs present. Reflected projectiles don’t destroy enemy robots for example.

Created By:

  • Anthony Rossello
  • Jim Yetto
  • Jamey Stevenson

Crystal Cry

Crystal Cry is a VR shooter where you fight in a crystal arena against hordes of monsters! Your lasers turn them into harmless insects that populate the world!

Controls: Tap the screen when the reticle expands to shapeshift the monsters.

Currently the only build is for android using Google Cardboard. A desktop non-vr version will be released soon!

Hidden in Plain Sight

A lone woman finds herself stuck in-between two dimensions, and only you can help! Guide this person to salvation using environmental cues and your own smarts. Hidden in Plain Sight is a unique puzzle-platformer where your character itself reveals a new hidden world. Use the visual cues in both the real and hidden to navigate through this treacherous world!

Controls:

  • WASD to move
  • Space to jump
  • Left-Ctrl to crouch and crawl
  • Move the mouse to look around
  • Use mouse scroll-wheel to zoom in and out
  • Esc to pause

Note: a 3-button mouse (mouses with scroll wheels) vastly improves the game, but is not necessary to play.

Confused? Here’s a big hint! Your character can only interact with what’s visible inside of her silhouette. So use that scroll wheel to zoom in and take a closer look at what the invisible world looks like!