Game Club: Spore (hosted by Alana Sophia)

Get ready, space cadets, because our monthly Game Club (think book club, but for games) starts now. This month’s host is Alana Sophia O’Hair, and her selection is:

Platform: PC
Genre: Simulation
Developer: Maxis™
Publisher: Electronic Arts

As usual, this podcast is filled with spoilers!

Game Club – Episode 3: Spore
Youtube version | MP3 download | OGG download
Intro and outro music credits: “Grox Theme” by Brian Eno, Peter Chilvers, and Cliff Martinez

From Single Cell to Galactic God, evolve your creature in a universe of your own creations. Play through Spore‘s five evolutionary stages: Cell, Creature, Tribe, Civilization, and Space. Each stage has its own unique style, challenges, and goals. You can play how you choose, start in Cell and nurture one species from humble tidepool organism to intergalactic traveler, or jump straight in and build tribes or civilizations on new planets. What you do with your universe is up to you.

Spore gives you a variety of powerful yet easy-to-use creation tools so you can create every aspect of your universe: creatures, vehicles, buildings, and even starships. While Spore is a single-player game, your creations are automatically shared with other players providing a limitless number of worlds to explore and play.

This game (released in Dec 19, 2008) can be purchased digitally on Steam or Origin for $20.

Published by

Taro Omiya

Taro Omiya is the founder of Omiya Games, an independent game studio and a #OneGameAMonth challenger. He has experience in game, software, and web development. よろしく!

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