Global Game Jam 2016 Post Mortem

With the Global Game Jam 2016 over, we created a special podcast looking back on our experiences making a game in 48-hours. This discussion was a chance for all the GGJ2016 participants to talk about what we’ve learned from our experiences at this year’s jam, and share ideas for what we can improve on in a future jam. Check out this fun reflection!

Global Game Jam 2016 Post-Mortem
Youtube version | MP3 download | OGG download

Published by

Taro Omiya

Taro Omiya is the founder of Omiya Games, an independent game studio and a #OneGameAMonth challenger. He has experience in game, software, and web development. よろしく!

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