[IGDA Albany] Games Criticism for Everyone (August 2nd, 7:00 PM)

IGDA Albany has a professional talk every 1st Wednesday of the month. This month’s IGDA Albany speaker is Stephanie Jennings, and her talk will be about game criticism.

The talk will begin at 7pm, but feel free to arrive around 6 and stay until 9 if you’d like to mingle before and after.

Talk Details

What is games criticism? What does it do and what is it for? This talk will explore the purposes of games criticism and its importance for the design, reception, appreciation, and study of video games. For developers, games criticism can illuminate the complexities of (often unexpected) player experiences and of how players make sense of video game designs. Further, the talk will examine different approaches to games criticism—in particular, popular and academic—to ultimately argue that games criticism must be open and available to all.

About the Speaker

Stephanie Jennings is a PhD candidate in the Department of Communication and Media at Rensselaer Polytechnic Institute. Her research focuses on feminist theory, play, horror films and video games, and histories of witch trials. She also occasionally dabbles in pedagogical theory and games-based learning.

Please RSVP using the links below:


Published by

Taro Omiya

Taro Omiya is the founder of Omiya Games, an independent game studio and a #OneGameAMonth challenger. He has experience in game, software, and web development. よろしく!

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