[IGDA Albany] Scoping it Out: How to Plan Your Next Game Project (November 7th, 7:00 PM)

IGDA Albany usually has a professional talk every 1st Wednesday of the month. This month, game designer Amanda Kirk will provide her talk, “Scoping it Out: How to Plan Your Next Game Project.”

The talk will begin at 7 pm; feel free to come in as early as 6 or stay until 9 if you’d like to mingle.

Talk Details

Do you have a great game idea or maybe even a working prototype, but the idea of taking it and turning it into a fully featured game seems daunting? Come listen to this presentation where we discuss how to properly document your game design, estimate a reasonable scope of work and discuss simple tools that can be used to develop your game.

About the Speaker

Amanda Kirk is a freelance game designer and coordinator for RPI’s Digital Game Hub. In the past 10 years she has worked on entertainment, educational and serious games for a variety of platforms including DS, 3DS, iOS, Android and Windows. Some of her 20+ shipped titles include interactive experiences in AR/VR and educational software.

RSVP at the links below!

Published by

Taro Omiya

Taro Omiya is the founder of Omiya Games, an independent game studio and a #OneGameAMonth challenger. He has experience in game, software, and web development. よろしく!

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