[IGDA Albany] Welcome to Game Dev High—A Post-Mortem! (June 26th, 7:00 PM)

IGDA Albany usually has a professional talk every 4th Thursday of the month; this month is a rare exception. The talk will begin at 7pm, but feel free to arrive around 6:30 PM and stay until 9:00 PM if you’d like to mingle before and after. This month, we welcome Astra Wijaya with his talk, “Welcome to Game Dev High—A Post-Mortem!”


As game development education is gaining ground all over the world, so too is the interest. I would like to share what I have learned in the first year of my teaching Game Design and Implementation at Capital Region BOCES. Some of the things I’d dissect are: students’ interest, support from the school, what I would change, and what we can do to help.

Speaker Bio:

Astra Wijaya has a background in various visual media namely, illustration, photography, and graphic design. He completed his MFA degree at Parsons The New School for Design in 2011 with Game Design concentration and had worked mostly as a paid mercenary. Most recently, Astra has started a full-time teaching position as a Game Design instructor at the Mohonasen Center for Advanced Technology.

RSVP at the links below!

Published by

Taro Omiya

Taro Omiya is the founder of Omiya Games, an independent game studio and a #OneGameAMonth challenger. He has experience in game, software, and web development. よろしく!

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