Lesson Night: Chiptunes Music and SFX Lesson (June 22, 2016)

As game developers we have a lot to think about, and usually audio is the last on the list. But poor audio can make a good game bad, and solid audio can make a good game great. So making audio a priority is always a good decision, and creating music and SFX in the Chiptune style is a simple and effective way to get started.

This lesson will go over the basics of the function and aesthetics of music and sound design in games, and give you chance to try your hand at some simple melodies and sound effects. Using free software, we will talk about the fundamentals of synthesis, and how to use basic sounds to create a variety of sonic elements.

Students will need their own laptop and, if possible, a MIDI keyboard (if not, don’t worry, other methods of note input will be covered). Students also must bring their own headphones. Although we will be using freeware for this lesson, the topics covered will be applicable to any Digital Audio Workstation (DAW). It is recommended that students download the following software and follow the instructions before the lesson, but not required.

As usual, please RSVP in the Facebook or Meetup.

TVGS Chiptune Lesson Download Instructions:

Step 1: Download and Install the following softwares

Traction: tracktion.com/products/t4-daw

Magical 8-Bit: ymck.net/en/download/magical8bitplug

Step 2: Add The Magical 8-Bit Plugin to the proper folder

Mac: Macintosh HDD/Library/Audio/Plug-Ins/Components

PC: C:\Program Files(x86)\VSTPlugins for 32-bit plugins

Step 3: Open Tracktion 4 and register an email address and password. Allow the software to scan for plugins. Make sure you see “Magical 8-Bit Plug” in the plugins list.

Published by

Taro Omiya

Taro Omiya is the founder of Omiya Games, an independent game studio and a #OneGameAMonth challenger. He has experience in game, software, and web development. よろしく!

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