Description:
Make it Juicy is a presentation by indie developer Taro Omiya, who will describe techniques used in his own games to create a more engaging, polished experience. He will use Flappy Bird, the simple-yet-popular mobile game, as a basis for demonstrating “juice,” a type of in-game feedback coined by Kyle Gray, Kyle Gabler, Shalin Shodhan, and Matt Kucic. No prior experience in Game Development is necessary to enjoy this presentation!
Bio:
Taro Omiya is an experimental indie game developer and a former Boeing software engineer. As a frequent game jammer, his games are often lauded for their unusual polish and innovation. He currently works in the Tech Valley Game Space, where his studio, Omiya Games, is developing a satirical mobile game called Not a Clone.
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