Lesson Night: Armory (September 12th, 6:30pm)

Instructor Jamey Stevenson Description While modern 3D game engines like Unity and Unreal are “free” in terms of their initial usage fees, they are still proprietary tools that come with various hidden costs and restrictions. Open-source tools (such as Godot and Blender) are essential, because they remove these limitations and provide true game development freedom….Continue reading Lesson Night: Armory (September 12th, 6:30pm)

TVGS Art Orbit (TAO) (September 14th, 1:00pm)

Want to learn or improve your game art skills? Have a question about creating art or making a game that you are working on look better? Just want to hang out and work on your project with some other arty people? Come on in for TAO group (TVGS Art Orbit) meeting during open hours on…Continue reading TVGS Art Orbit (TAO) (September 14th, 1:00pm)

TVGS Art Orbit (TAO) (June 8th, 11:00am)

Want to learn or improve your game art skills? Have a question about creating art or making a game that you are working on look better? Just want to hang out and work on your project with some other arty people? Come on in for TAO group (TVGS Art Orbit) meeting during open hours on…Continue reading TVGS Art Orbit (TAO) (June 8th, 11:00am)

TVGS Art Orbit (TAO) (May 11th, 11:00am)

Want to learn or improve your game art skills? Have a question about creating art or making a game that you are working on look better? Just want to hang out and work on your project with some other arty people? Come on in for TAO group (TVGS Art Orbit) meeting during open hours on…Continue reading TVGS Art Orbit (TAO) (May 11th, 11:00am)

TVGS Art Orbit (TAO) (April 13th, 11:00am)

Want to learn or improve your game art skills? Have a question about creating art or making a game that you are working on look better? Just want to hang out and work on your project with some other arty people? Come on in for TAO group (TVGS Art Orbit) meeting during open hours on…Continue reading TVGS Art Orbit (TAO) (April 13th, 11:00am)

TVGS Art Orbit (TAO) (March 9th, 11:00am)

Want to learn or improve your game art skills? Have a question about creating art or making a game that you are working on look better? Just want to hang out and work on your project with some other arty people? Come on in for TAO group (TVGS Art Orbit) meeting during open hours on…Continue reading TVGS Art Orbit (TAO) (March 9th, 11:00am)

TVGS Art Orbit (TAO) (February 9th, 11:00am)

Want to learn or improve your game art skills? Have a question about creating art or making a game that you are working on look better? Just want to hang out and work on your project with some other arty people? Come on in for TAO group (TVGS Art Orbit) meeting during open hours on…Continue reading TVGS Art Orbit (TAO) (February 9th, 11:00am)

TVGS Art Orbit (TAO) (January 12th, 11:00am)

Want to learn or improve your game art skills? Have a question about creating art or making a game that you are working on look better? Just want to hang out and work on your project with some other arty people? Come on in for TAO group (TVGS Art Orbit) meeting during open hours on…Continue reading TVGS Art Orbit (TAO) (January 12th, 11:00am)

Lesson Night: Rigging and Animation with Blender (May 18, 2016)

Our next free monthly lesson is Rigging and Animation with Blender, the free-and-open-source 3D modeling application.  Stay tuned for more information! If you decide to attend the class you will need to bring: A computer Blender, version 2.7 or higher already installed on your computer. A free copy of Blender can be downloaded at blender.org Please…Continue reading Lesson Night: Rigging and Animation with Blender (May 18, 2016)

Lesson Night: Build 3D Assets With Blender (December 16th, 2015)

Would you like to be able to create 3D games, assets, and even entire levels? And would you like to do it all free? Well, we can show you how to do precisely that with Blender!
Blender is a powerful, free and open-source 3D modeling tool. It is also quite versatile, allowing you to not only build assets for games but also make animations, bake textures, create graphic designs, and even add interactivity using Blender’s integrated game engine.
In this class we’ll go over an introduction to the Blender interface, including basic building and using modifiers. If we have time, we’ll also cover creating textures and materials. Questions are welcome, and we’ll have more in-depth video tutorials and project files you can edit freely….Continue reading Lesson Night: Build 3D Assets With Blender (December 16th, 2015)