[IGDA Albany] Local Arcade Showcase (April 6, 2016)

As part of the regular schedule, we’ll be re-posting descriptions for the IGDA Albany talks that occur at TVGS on the first Wednesday of every month. For the next IGDA Albany chapter meeting, we’ll be trying out something different: IGDA Albany and Tech Valley Game Space are teaming up to host a showcase of locally…Continue reading [IGDA Albany] Local Arcade Showcase (April 6, 2016)

[IGDA Albany] TVGS Goes To GDC: “Slap Friends!” Pre-Mortem (March 2, 2016)

As part of the regular schedule, we’ll be re-posting descriptions for the Albany IGDA talks that occur at TVGS on the first Wednesday of every month. This month’s speaker is John Ceceri, and more information about his talk will be posted soon.

Talk Details
Coming soon.

About the Speaker
Coming soon….Continue reading [IGDA Albany] TVGS Goes To GDC: “Slap Friends!” Pre-Mortem (March 2, 2016)

[Albany IGDA] Making Better Games for Girls: What We Can Learn from Nancy Drew (February 3, 2016)

As part of the regular schedule, we’ll be re-posting descriptions for the Albany IGDA talks that occur at TVGS on the first Wednesday of every month. This month’s speaker is Abi Johnson, and her talk is entitled “Making Better Games for Girls: What We Can Learn from Nancy Drew.”

Talk Details
The talk will discuss the games of the 90s girls’ games movement, most particularly the Nancy Drew adventure game series by developer Her Interactive, in order to help pinpoint what ‘works’ for girls. I will be discussing the difference in playstyles between boys and girls, and what I see working in terms of games that women enjoy, as well as common barriers I see keeping women out of games.

About the Speaker
Abi Johnson is a recent Master’s degree graduate from the University at Albany, with a research focus on women, identity, and video games. She is the developer of the Twine game transmissions, which was a portion of her thesis, “Playing like a Girl.” Her persistent garbage habit shows some signs of payoff….Continue reading [Albany IGDA] Making Better Games for Girls: What We Can Learn from Nancy Drew (February 3, 2016)