Orbit: TAO group – Game Art Tips & Tricks (May 11, 7pm)

First time attending this event? Please sign-up in our short form over here: goo.gl/JwpJzx if you haven’t already done so.

TAO (TVGS Art Orbit) group kickoff lesson!

Want to learn or improve your game art skills? Have a question about creating art or want to make a game that you are working on look better? Just want to hang out and work on your project with some other arty people? Come on in for TAO group meeting!

What are we doing this week?

It took us a while to get ramped up but we are good to go now! First up we are compiling a presentation of handy art tips & tricks that we’ve learned over the years. We want to help you make better game art by not making the same mistakes we made! There will be Q & A time so bring your inquisitive minds and sketchbooks!

We’ll be meeting up in the mezzanine.

 

RSVP at the links below!

rsvp-facebookrsvp-meetup

About Orbit

Orbit is a community-driven mentorship program designed to provide greater opportunities for learning and collaboration at Tech Valley Game Space than ever before!

The goal of Orbit is to bring local game makers (and aspiring game makers!) together based around mutual interests, and provide a consistent environment for sustained skill development, personal growth, and community building.

 

Twine TVGS

Lesson: Digital Storytelling with Twine (September 21)

Abi Johnson will discuss how simple it is to create an interactive story or choose-your-own-adventure game with Twine. No programming knowledge is needed! Twine publishes in HTML, so sharing your work is extremely simple as well.

Bringing a laptop is suggested if possible.

Get Twine for free at http://twinery.org/
Read more

Lesson Night: Build 3D Assets With Blender (December 16th, 2015)

Image and short film, “Caminandes” by Pablo Vazquez, Beorn Leonard and Francesco Siddi
Licensed under Creative Commons Attribution 3.0 Unported
https://creativecommons.org/licenses/by/3.0/

Would you like to be able to create 3D games, assets, and even entire levels? And would you like to do it all free? Well, we can show you how to do precisely that with Blender!

Blender is a powerful, free and open-source 3D modeling tool. It is also quite versatile, allowing you to not only build assets for games but also make animations, bake textures, create graphic designs, and even add interactivity using Blender’s integrated game engine.

In this class we’ll go over an introduction to the Blender interface, including basic building and using modifiers. If we have time, we’ll also cover creating textures and materials. Questions are welcome, and we’ll have more in-depth video tutorials and project files you can edit freely.

You can download latest version of Blender (2.76) at Blender.org (if using Linux, get it from this site rather than the repository, which is often outdated).

If you decide to attend the class you will need to bring…

  • Laptop with Blender installed (available for Windows, Mac, & Linux)
  • A three button mouse

Optionally:

  • A number pad helps but is not needed.
  • Gimp, a free art program can help with texturing but is not needed.

As usual, please RSVP in the Facebook event or Meetup event.

Lesson Night: Building 3D Assets With Blender

Wednesday, Dec 16, 2015, 6:30 PM

Tech Valley Game Space
30 Third Street Troy, NY

9 Space Cadets Attending

Image and short film, “Caminandes” by Pablo Vazquez, Beorn Leonard and Francesco SiddiLicensed under Creative Commons Attribution 3.0 Unportedhttps://creativecommons.org/licenses/by/3.0/Would you like to be able to create 3D games, assets, and even entire levels? And would you like to do it all free? Well, we can show you how to do precisely tha…

Check out this Meetup →

In case you’ve missed this lesson, we have a video up reviewing the same material:

Principles In Level Design (October 21, 2015)

Why are some levels memorable, and others forgettable? We’ll be answering these questions and more in our introduction to level design. In this lesson, we’ll discuss the following topics:

  • What is level design, and how it differs from environmental art.
  • What are some useful skillsets for level design.
  • The recommended tools and methods to design levels.

Edit: the slides are now available!
//www.techvalleygamespace.com/wp-content/uploads/2015/10/Principles-of-Level-Design.pdf

Requirements:

None! For those who interested in doing some level analysis after the lesson, a copy of Wii U and Super Mario Maker may be nice, but not required.

As usual, please RSVP in the Facebook event or Meetup below:

Principles In Level Design

Wednesday, Oct 21, 2015, 6:00 PM

Tech Valley Game Space
291 River St, Suite 304 (3rd floor) Troy, NY

5 Space Cadets Went

Why are some levels memorable, and others forgettable?  We’ll be answering these questions and more in our introduction to level design.  In this lesson, we’ll discuss the following topics:• What is level design, and how it differs from environmental art.• What are some useful skillsets for level design.• The recommended tools and methods to des…

Check out this Meetup →

July Social Night: Teaching Kids Edition (July 8, 2015)

With The Arts Center’s game development classes coming right around the corner, let’s celebrate the moment with a nice social night! Let’s have some fun talking about games, development, and other cool news. You can bring some games in, too, to cool down from the hot summer.

Got a project to show off? Bring it in, and let’s play it! Want to celebrate Combat Core‘s successful Kickstarter? Hooray! Want to bring your own VR? Everyone and every gaming news, projects, ideas, and gadgets are welcome!

As usual, please RSVP in the Facebook event or Meetup below:

July Social Night: Teaching Kids Edition

Wednesday, Jul 8, 2015, 6:00 PM

Tech Valley Game Space
291 River St, Suite 304 (3rd floor) Troy, NY

3 Space Cadets Went

With The Arts Center’s game development classes coming right around the corner, let’s celebrate the moment with a nice social night! Let’s have some fun talking about games, development, and other cool news. You can bring some games in, too, to cool down from the hot summer.Got a project to show off? Bring it in, and let’s play it! Want to celebra…

Check out this Meetup →

Summer-is-hot group project meetup (June 24, 2015)

Have a group project to to work on? This Wednesday is a great time to meet up with all the team members and discuss what progress has been made on your project, as well as ask other developers to play-test and provide feedback on improving your team game. Additionally, this meeting will double as an administrative meeting where officers and interested members will discuss how much progress has been made on the Art Center game development for kids programs, and what the lesson plans are for next month’s TVGS tutorial session.

As usual, please RSVP in the Facebook event or Meetup below:

Summer-is-hot group project meetup

Wednesday, Jun 24, 2015, 6:00 PM

Tech Valley Game Space
291 River St, Suite 304 (3rd floor) Troy, NY

2 Space Cadets Attending

Have a group project to to work on? This is a great time to meet up with all the team members and discuss what progress has been made on your project, as well as ask other developers to play-test and provide feedback on improving your team game. Additionally, this meeting will double as an administrative meeting where officers and interested member…

Check out this Meetup →