[Orbit: 3D Game Design] A New Year Start! (January 4th, 7:00pm)

First time attending this event?  Please sign-up in our short form over here: goo.gl/JwpJzx

Looking to step up your game development skills by diving into 3D? This mentorship group is for you! The 3D Game Design Orbit mentorship group can help provide you answers and resources to any questions you may have on a variety of popular 3D game engines, including Unity 3D.

In celebration of the start of 2018, we’d like to do a refresh with questions and suggestions from all of you! Bring in any suggestions, questions, or advice on how to make our group better. Also marking the new year is a quick re-branding of our mentorship group from Intermediate Game Design to 3D Game Design. Despite these changes, however, our mentors will continue to focus on using 3D game engines, and even programming.

The 3D Game Design Orbit group will meet on the 1st and 4th Thursday of the month at Tech Valley Game Space and will provide opportunities for participants to share information, discuss projects, ask questions and obtain guidance from experienced mentors.

About Orbit

Orbit is a community-driven mentorship program designed to provide greater opportunities for learning and collaboration at Tech Valley Game Space than ever before!

The goal of Orbit is to bring local game makers (and aspiring game makers!) together based around mutual interests, and provide a consistent environment for sustained skill development, personal growth, and community building.

RSVP at the links below!

rsvp-facebook rsvp-meetup

[Orbit: Intermediate Game Design] Unity Tilemaps (December 7th, 7:00pm)

First time attending this event?  Please sign-up in our short form over here: goo.gl/JwpJzx

Looking to step up your game development skills by diving into 3D? This mentorship group is for you! The Intermediate Game Design Orbit mentorship group can help provide you answers and resources to any questions you may have on a variety of popular 3D game engines, including Unity 3D.

This session, Taro Omiya will talk about the new Tilemap feature in Unity to quickly create a level for a 2D game.

The Intermediate Game Design Orbit group will meet on the 1st and 4th Thursday of the month at Tech Valley Game Space and will provide opportunities for participants to share information, discuss projects, ask questions and obtain guidance from experienced mentors.

About Orbit

Orbit is a community-driven mentorship program designed to provide greater opportunities for learning and collaboration at Tech Valley Game Space than ever before!

The goal of Orbit is to bring local game makers (and aspiring game makers!) together based around mutual interests, and provide a consistent environment for sustained skill development, personal growth, and community building.

RSVP at the links below!

rsvp-facebook rsvp-meetup

Orbit: Intermediate Game Design – Unity Camera Tricks (November 2, 7:00pm)

First time attending this event?  Please sign-up in our short form over here: goo.gl/JwpJzx

Looking to step up your game development skills by diving into 3D? This mentorship group is for you! The Intermediate Game Design Orbit mentorship group can help provide you answers and resources to any questions you may have on a variety of popular 3D game engines, including Unity 3D.

This session, Taro Omiya will discuss how utilize the camera to the fullest! Tips includes how to layer camera views on top of each other, how to create TV screens featuring what’s visible somewhere in the world, how to hide certain elements, and more.

The Intermediate Game Design Orbit group will meet on the 1st and 4th Thursday of the month at Tech Valley Game Space and will provide opportunities for participants to share information, discuss projects, ask questions and obtain guidance from experienced mentors.

About Orbit

Orbit is a community-driven mentorship program designed to provide greater opportunities for learning and collaboration at Tech Valley Game Space than ever before!

The goal of Orbit is to bring local game makers (and aspiring game makers!) together based around mutual interests, and provide a consistent environment for sustained skill development, personal growth, and community building.

RSVP at the links below!

rsvp-facebook rsvp-meetup

Lesson Night: Game Design (November 30)

If you want to create a game or interactive experience, design is one of the most important skills you can learn. Although design plays a vital role in the creative process, a surprising number of game makers continue to misunderstand design or even overlook it altogether.

In this lesson, Jamey Stevenson will provide an overview of essential game design concepts from both a theoretical and practical standpoint. The lesson content is appropriate as both an introduction for beginners and a refresher for veteran game developers. Participants are not required to bring along any materials.

rsvp-facebook rsvp-meetup

AMP Server TVGS

Lesson: Introduction to Relational Databases (October 19)

This is an introduction to databases for people with zero background. It will cover what a database is and used for, how to set one up in MySQL, and how to interact with it. If I have time to get some examples built, I’d like to cover how to get the database to be accessible through a webpage.

Requirements (for people who want to follow along on their own machines): have WAMP/MAMP/LAMP server installed depending on whether you’re using Windows/Mac/Linux.

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Lesson Night: Rigging and Animation with Blender (May 18, 2016)

Our next free monthly lesson is Rigging and Animation with Blender, the free-and-open-source 3D modeling application.  Stay tuned for more information!

If you decide to attend the class you will need to bring:

  • A computer
  • Blender, version 2.7 or higher already installed on your computer.

A free copy of Blender can be downloaded at blender.org

Please RSVP at our Facebook event, or on Meetup below:

Lesson Night: Rigging and Animation with Blender

Wednesday, May 18, 2016, 6:30 PM

Tech Valley Game Space
30 Third Street Troy, NY

3 Space Cadets Attending

Our next free monthly lesson is Rigging and Animation with Blender, the free-and-open-source 3D modeling application.  Stay tuned for more information!If you decide to attend the class you will need to bring:• A computer• Blender, version 2.7 or higher already installed on your computer.You can download a free copy of Blender at blender.org

Check out this Meetup →

Lesson Night: Making 2D Games With Unity (April 20, 2016)

Our next free monthly lesson is an introduction to using Unity, the super-popular 3D game engine, as a 2D game creating machine! We’ll create a simple platformer that’ll double as a fun physics playground.

No programming experience necessary, but a basic understanding is helpful.

If you decide to attend the class you will need to bring:

  • A computer
  • Unity, version 5.3 or higher already installed on your computer. You can download a free copy of Unity at unity3d.com/get-unity

You can RSVP at our Facebook event, or on Meetup below:

Lesson Night: Making 2D Games With Unity

Wednesday, Apr 20, 2016, 6:30 PM

Tech Valley Game Space
30 Third Street Troy, NY

6 Space Cadets Went

Our next free monthly lesson is an introduction to using Unity, the super-popular 3D game engine, as a 2D game creating machine!  We’ll create a simple platformer that’ll double as a fun physics playground.No programming experience necessary, but a basic understanding is helpful.If you decide to attend the class you will need to bring:• A comput…

Check out this Meetup →