Lesson Night: Storyboarding/Prototyping for VR (October 10th, 6:30pm)

Instructor Abigail Mathews Description Virtual Reality applications present some unique design challenges as well as barriers to communicating the app idea to stakeholders. An effective prototype is a great step towards overcoming these obstacles. Yet, it’s hard to prototype VR experiences using the strategies most common in 2D media. This lesson will discuss appropriate strategies…Continue reading Lesson Night: Storyboarding/Prototyping for VR (October 10th, 6:30pm)

Lesson Night: Armory (September 12th, 6:30pm)

Instructor Jamey Stevenson Description While modern 3D game engines like Unity and Unreal are “free” in terms of their initial usage fees, they are still proprietary tools that come with various hidden costs and restrictions. Open-source tools (such as Godot and Blender) are essential, because they remove these limitations and provide true game development freedom….Continue reading Lesson Night: Armory (September 12th, 6:30pm)

[Orbit: 3D Game Design] Particle Systems (February 1st, 7:00pm)

First time attending this event?  Please sign-up in our short form over here: goo.gl/JwpJzx Looking to step up your game development skills by diving into 3D? This mentorship group is for you! The 3D Game Design Orbit mentorship group can help provide you answers and resources to any questions you may have on a variety of…Continue reading [Orbit: 3D Game Design] Particle Systems (February 1st, 7:00pm)

[Orbit: 3D Game Design] A New Year Start! (January 4th, 7:00pm)

First time attending this event?  Please sign-up in our short form over here: goo.gl/JwpJzx Looking to step up your game development skills by diving into 3D? This mentorship group is for you! The 3D Game Design Orbit mentorship group can help provide you answers and resources to any questions you may have on a variety of…Continue reading [Orbit: 3D Game Design] A New Year Start! (January 4th, 7:00pm)

[Orbit: Intermediate Game Design] Unity Tilemaps (December 7th, 7:00pm)

First time attending this event?  Please sign-up in our short form over here: goo.gl/JwpJzx Looking to step up your game development skills by diving into 3D? This mentorship group is for you! The Intermediate Game Design Orbit mentorship group can help provide you answers and resources to any questions you may have on a variety of…Continue reading [Orbit: Intermediate Game Design] Unity Tilemaps (December 7th, 7:00pm)

Orbit: Intermediate Game Design – Unity Camera Tricks (November 2, 7:00pm)

First time attending this event?  Please sign-up in our short form over here: goo.gl/JwpJzx Looking to step up your game development skills by diving into 3D? This mentorship group is for you! The Intermediate Game Design Orbit mentorship group can help provide you answers and resources to any questions you may have on a variety of…Continue reading Orbit: Intermediate Game Design – Unity Camera Tricks (November 2, 7:00pm)

Lesson Night: Game Design (November 30)

If you want to create a game or interactive experience, design is one of the most important skills you can learn. Although design plays a vital role in the creative process, a surprising number of game makers continue to misunderstand design or even overlook it altogether. In this lesson, Jamey Stevenson will provide an overview…Continue reading Lesson Night: Game Design (November 30)

AMP Server TVGS

Lesson: Introduction to Relational Databases (October 19)

This is an introduction to databases for people with zero background. It will cover what a database is and used for, how to set one up in MySQL, and how to interact with it. If I have time to get some examples built, I’d like to cover how to get the database to be accessible…Continue reading Lesson: Introduction to Relational Databases (October 19)

Lesson Night: Rigging and Animation with Blender (May 18, 2016)

Our next free monthly lesson is Rigging and Animation with Blender, the free-and-open-source 3D modeling application.  Stay tuned for more information! If you decide to attend the class you will need to bring: A computer Blender, version 2.7 or higher already installed on your computer. A free copy of Blender can be downloaded at blender.org Please…Continue reading Lesson Night: Rigging and Animation with Blender (May 18, 2016)

Lesson Night: Making 2D Games With Unity (April 20, 2016)

Our next free monthly lesson is an introduction to using Unity, the super-popular 3D game engine, as a 2D game creating machine! We’ll create a simple platformer that’ll double as a fun physics playground. No programming experience necessary, but a basic understanding is helpful. If you decide to attend the class you will need to…Continue reading Lesson Night: Making 2D Games With Unity (April 20, 2016)